Configuration

Config.lua

-----------------------------------
--          FIVE | CODE          --
-----------------------------------

Config = {}

Config.Locale = "en" -- Set your language u can add custom languages in /locales

Config.PoliceJobName = "police" -- Set police job name
Config.PoliceRequired = 1 -- Set Cops Requied to start robbery


-- Here u can Enable and Disable Robbery
Config.LoudRobberyEnabled = true -- set true to enable and false to disable
Config.StealthEnabled = true -- set true to enable and false to disable

Config.StealthRewards = {
    {
        name = 'money', -- Choices are money, bank, black_money or an item 
        amount = math.random(100, 1000) -- The random amount you take per cycle (MaxTake is how many times it cycles max)
    }
}

Config.LoudRobberyRewards = {
    {
        name = 'money', -- Choices are money, bank, black_money or an item 
        amount = math.random(100, 1000) -- The random amount you take per cycle (MaxTake is how many times it cycles max)
    }
}

Config.Target = {
    LoudLabel = "Rob the cash register", -- Translate Label Here
    StealthLabel = "Rob the cash register quietly", -- Translate Label Here
    StealthIcon = "fas fa-pen-fancy", -- Choose from https://fontawesome.com/icons
    LoudIcon = "fas fa-cash-register", -- Choose from https://fontawesome.com/icons
}

Config.Notify = 'ox' -- esx or ox

Config.LoudDuration = 30000 -- Duration of stealing the money in miliseconds (progresbar) 
Config.StealthDuration = 30000 -- Duration of stealing the money in miliseconds (progresbar)

Config.LoudCooldown = 600 -- Cooldown between robberies in seconds  600 - 10 minutes
Config.StealthCooldown = 1200 -- Cooldown between robberies in seconds  1200 - 20 minutes

Config.Lockpick = 'lockpick' -- Item requied to start Stealth Robbery
Config.AdvancedLockpick = 'advancedlockpick' -- Item requied to start Stealth Robbery

Config.Pins = 5 -- Number of pins in minigame from 3 to 9

Config.Props = { -- props that u can rob
    "prop_till_01", "prop_till_02"
}

Config.AlertPD = function(coords, str)
	local data = {displayCode = '10-90', description = 'Alarm', isImportant = 0, recipientList = {'police'}, length = '20000', infoM = 'fa-info-circle', info = 'Store Robbery'}
	local dispatchData = {dispatchData = data, caller = 'Alarm', coords =  GetEntityCoords(GetPlayerPed(source))}
	TriggerServerEvent('wf-alerts:svNotify', dispatchData)
end

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